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AI Insights · Timothy · July 2022

Top 5 Tank Games on Android in Oceania for Q2 2022

Discover how the top tank games performed on the Android platform in Oceania during Q2 2022, with insights on downloads, revenue, and active user trends.

Top 5 Tank Games on Android in Oceania for Q2 2022

During the second quarter of 2022, the top five tank games on the Android platform in Oceania showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at the data from Sensor Tower.

War Machines:Tanks Battle Game by Wildlife Studios experienced fluctuating weekly revenue, peaking at approximately $7.9K at the end of March and gradually declining to around $6.5K by the end of June. Downloads saw a downward trend from 1.9K in mid-April to 997 by the end of June. Active users fluctuated throughout the quarter, starting at 6.9K and ending with a slight recovery to 6.4K.

World of Tanks Blitz from Wargaming Group saw a steady increase in weekly revenue, climbing from $2.3K at the end of March to $3.5K by the end of June. Downloads were relatively stable, averaging around 750 weekly, with a slight dip in late June. Active users showed minor fluctuations, starting at 5K and ending at 4.7K.

Massive Warfare: Tanks PvP War by TinyBytes showcased a notable increase in weekly revenue, starting at $1.4K at the end of March and reaching $3.4K by mid-June, before settling at $2.9K by the end of the quarter. Downloads fluctuated slightly, averaging around 750 weekly. Active users started at 1.6K at the end of March and remained relatively stable, ending at 1.5K.

Tank Warfare: PvP Battle Game by Click.18 Mobile experienced a decline in weekly downloads from 644 in late April to just 86 by the end of June. Revenue also showed a downward trend, peaking at $1.6K in mid-April and declining to $1.1K by the end of June. Active users decreased from 477 in late April to 110 by the end of June.

Tank Stars by CASUAL AZUR GAMES had relatively consistent weekly downloads, peaking at 2.2K in mid-April and ending at 1.9K by the end of June. Revenue remained steady, averaging around $300 weekly. Active users saw a decline from over 10K at the end of March to just over 9K by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022